
Loki ThorrHammer
GLOBAL DISSENSION KRYSIS.
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Posted - 2011.12.03 12:57:00 -
[1] - Quote
CCP is doing a very intelligent thing but not telling the whole truth, yet again. Incredibly enough, it was very deliberate of them to increase tax and especially base price of the PI items because of other reasons. Simply put, PI thus far was one of the many untapped isk sinks in the game. This was probably because they wanted to get the system rooted and unchangeable when they did force the issue of it being an isk sink. And they've done that extremely well; all T2, POS/Station Construction, POS Fuel, and many other destructible items depend on these items to function/be achieved. Simple enough, the Devs realized that the sink was too little after altering the isk faucets to such a high degree in recent expansions *cough* incursions *cough*.
They changed the "tax" in a subtle way, they "doubled" it while they made an increase in base price (stealthily) to offset current faucets. They didn't harp on the base price change because they understood it would upset those which do intend to use PI to help support other ventures, such as POS and T2 Construction costs, thus making their industries competitive. Instead they decided to look at those which use PI purely as a profit making industry to ship out and not consume. Because this would not highly effect those individuals as they would simply inflate the price to meet the new profit margins and continue on their merry way. SUCCESS for CCP, as they would create a much larger sink for the end user, and the sink would follow through to all the other destructible products which are created by the initial PI making them more expensive. ALSO SUCCESS. It's a domino effect which started at the beginning (Taxation and "base Prices"), inflates and thus helps curve the faucet of their other failed projects. SUCCESS FOR CCP
Though, on the other hand, CCP is very possibly going about this in the most irate manner possible. Instead of clogging up isk faucets like the dreaded 5 minute 10.5 Mil Vanguard Incursion, they instead choose to turn the other cheek and force a cascading inflation inducing isk sink. They've decided to give us all the candy we could ever want, but make it so buying anything worth playing with cost twice as much candy to have. But "Oh well," says CCP, "They'll just use one of our many broken means of making isk to get it all back," figuring in that all items which use T2 mods will simply be payed for by alliances and individuals with loads of incursion isk and mountains of rat loot....
CCP never fails to disappoint with their extremely shortsighted quick fix to everything which they've done wrong. |